![]() UV Suppressor Spit: Disables all UV lights (including flares) in an area for 18 seconds. It teleports the Suicider on top of the roof, that kills survivors instantly. There is a bug in the game right from release that hasn't been patched, called "telebombers". This is a useful tactic for forcing survivors onto rooftops, sending them into disarray, and causing them to separate. Horde Summoner Spit: After the explosion, all survivors hit will be chased down by Suiciders. But strangely, UV light in safe zones do not interrupt pounces, but the hunter will take damage when entering a safe zone. However it can be interrupted with a UV flashlight or a UV flare. The pounce is an instant kill move that gives out 200 XP for killing the human. Pounces: This is the first ability the hunter will have along with the tendril locomotion without purchasing it with skill points. The Night Hunter has a variety of abilities, the ones listed below are moves that were created to be offensive. ![]() There's a lot of bones on the arms as well as the back. Stage 4 is the final form of the hunter, it is very brown and has a lot of skin removed, the horns on the head are shaped up to be a crown, to represent the "Apex" or "King" of living things. In stage 3 the hunter is a green-ish color with the same ripped up pants but has longer horns and has more exposed flesh and back. Stage 2 is the first mutation a player does, the hunter is turquoise has horns/bones sticking out of the back and top head, and the t-shirt is completely removed while the pants are torn up even more. It has bits of clothing including teared up pants and a ripped t-shirt. Stage 1 is the most basic form of the Hunter, the starter phase. But for the sake of simple terms, it will be referred to as in the picture. The picture beside this is actually a bit outdated, since stage 1 has been renamed to mutation 0. However, upon each mutation, abilities that were bought with the skill points will need to be achieved again. To mutate, you need to max out all the skills that are "unlocked" by skill points you gain from playing matches. The Night Hunter has 3 stages/mutations, Each mutation unlocks new skills that were locked on the previous mutation. All spits will explode after a short delay besides Toxic Spit. When in danger, the Hunter can ground pound, knocking enemies away in order to escape from UV light.Īs the Night Hunter levels up, it gains the ability to spit four different projectiles. It wraps its tendrils around the targeted survivor, delivering a fatal bite on their necks and instantly killing them. The Night Hunter's primary attack is the pounce which can only be used at full stamina. ![]() Its tendrils allow him to traverse at absolute extreme speeds and never runs out of stamina, which is never lost in the presence of UV light. As the Hunter levels up, it will gain skill points that can be used to purchase new skills from the skill tree. The Night Hunter can howl which reveals the survivors globally, like an improved survivor sense. Just like the Survivors, it has a skill tree which can improve its attacks, movement, and other abilities. The Night Hunter can be seen only in the Be The Zombie game mode. It is a force to be reckoned with and should always be on the lookout for. ![]() The Night Hunter is a player controlled fearsome predator who watches over hives of incubating Volatiles. ![]()
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